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Format of the cticket game

Format of the cticket game



A cricket match is divided into periods called innings (which ends with "s" in both singular and plural form). It is decided before the match whether the teams will have one innings or two innings each. During an innings one team fields and the other bats. The two teams switch between fielding and batting after each innings. All eleven members of the fielding team take the field, but only two members of the batting team (two batsmen) are on the field at any given time. The order of batsmen is usually announced just before the match, but it can be varied.

A coin toss is held by the team captains (who are also players) just before the match starts: the winner decides whether to bat or field first.

The cricket field is usually oval in shape, with a rectangular pitch at the center. The edge of the playing field is marked with a boundary, which could be a fence, part of the stands, a rope or a painted line.

At each end of the pitch is a wooden target called a wicket, placed 22 yards apart. The pitch is marked with painted lines: a bowling crease in line with the wicket, and a batting or popping crease four feet in front of it. The wicket is made of three vertical stumps supporting two small horizontal bails. A wicket is put down if at least one bail is dislodged, or one stump is knocked down (usually by the ball, but also if the batsman does it with his body, clothing or equipment). This is also described as breaking, knocking down, or hitting the wicket – though if the ball hits the wicket but does not dislodge a bail or stump then it is not down.

At any instant each batsman owns a particular wicket (usually the one closer to him) and, except when actually batting, is safe when he is in his ground. This means that at least one part of his body or bat is touching the ground behind the popping crease. If his wicket is put down while the ball is live and he is out of his ground then he is dismissed, but the other batsman is safe.

The two batsmen take positions at opposite ends of the pitch. One designated member of the fielding team, called the bowler, bowls the ball from one end of the pitch to the striking batsman at the other end. The batsman at the bowling end is called the non-striker, and stands to the side of his wicket, behind his crease. The batsman are allowed to step forward of their creases, though at some risk. Another member of the fielding team, the wicket keeper, is positioned behind the striker's wicket.

The fielding team's other nine members stand outside the pitch, spread out across the field. The fielding captain often strategically changes their position between balls.

There is always an umpire at each end of the pitch.

The bowler usually retreats a few yards (metres) behind the wicket, runs towards it (his run-up), and then releases the ball over-hand as he reaches the bowling crease. (If he crosses the crease before he releases the ball, or if he flexes his elbow too much in a throw, then it is a no ball, and the batting team gets a penalty or extra run. If the ball passes the far wicket out of reach of the batsman then it is called a wide, also with an extra run.) The ball can be bowled so that it bounces on the pitch, lands exactly on the crease (a yorker), or crosses the crease without bouncing (a full toss).

The batsman tries to prevent the ball from hitting the wicket by striking the ball with his bat. (This includes the handle of the bat, and his gloves.) If the bowler succeeds in putting down the wicket the batsman is dismissed and is said to be bowled out. If the batsman misses the ball, but any part of his body prevents it from reaching the wicket, then he is out leg before wicket, or "LBW".

If the batsman hits the ball but it is caught by a fielder without bouncing then he caught out. If it is caught by the bowler then he is caught and bowled; by the wicket keeper, caught behind.

If the batsman is successful in striking the ball and it is not caught without bouncing, then the two batsmen may try to score points (runs) for their team. Both batsmen run the length of the pitch, exchanging positions, and grounding their bats behind the opposite crease. Each crossing and grounding by both batsmen is worth one run. The batsmen may attempt one run, multiple runs, or elect not to run at all. By attempting runs, the batsmen risk dismissal. This happens if the fielding team retrieves the ball and hits either wicket with the ball (either by throwing it, or while holding it) before the batsman who owns that wicket reaches his ground behind the crease. The dismissed batsman is run out. Batsmen will sometimes start to run, change their mind, and return to their original positions.

If the batsman hits the ball over the field boundary without the ball touching the field, the batting team scores six runs. If the ball touches the ground and then reaches the boundary, the batting team scores four runs. The batsmen might start running before the ball reaches the boundary, but those runs don't count.

If the batsman misses the ball they can still attempt extra runs : these are called byes. If the ball bounces off his body then it is called a leg bye.

If the striking batsman leaves his ground and misses the ball, then the wicket keeper can catch it and put down the wicket -- stumped.

In case of a no ball or a wide the batsman can choose to strike the ball, earning runs in addition to the fixed penalty. If he does so he can only be dismissed by being run out.

When the batsmen have finished attempting their runs the ball is dead, and is returned to the bowler to be bowled again. The ball becomes live when he starts his run up. The bowler continues to bowl toward the same wicket, regardless of any switch of the batsmen's positions.[23]

A batsman may retire from an innings without being dismissed, usually after reaching a milestone like a hundred runs (a century).

A dismissed batsman leaves the field, to be replaced by another batsman from the batting team. However, even though the wicket may have been put down, or the ball caught, the batsman is not actually dismissed until the fielding team appeal to the umpires for a decision, traditionally using the expression "How's that" (or "Howzat"). In some matches, particularly test matches, either team may request a review by a third umpire who can use a Decision Review System (DRS), which includes TV replays and other electronic equipment such as hawk eye, hotspot and the snickometer.

After a bowler has bowled six times (an over), another member of the fielding team is designated as the new bowler, the old bowler taking up a fielding position. The batsmen stay in place, and the new bowler bowls to the opposite wicket, so the role of striker and non-striker reverse. The wicket keeper and the two umpires always change positions, as do many of the fielders, and play continues. Fielding team members may bowl multiple times during an innings, but may not bowl two overs in succession.

The innings is complete when 10 of the 11 members of the batting team have been dismissed (all out – although one always remaining "not out"), when a set number of overs has been played, or when the batting team declares that they have enough runs.

The number of innings and the number of overs per innings vary depending on the format of the match. In a match which is not a limited overs format the umpires will usually specify that the last session of the last innings will have a specified number of overs.[clarification needed]

The match always ends when all innings have been completed. The umpires can also call an end to the match in case of bad light or weather. But in many cases the match ends immediately when the first team to bat has played all of its innings, and the last team to bat has more runs. In four-innings games the last team may not even need to play its second innings: this team is said to win by an innings. If this winning team has not completed its last innings, and still has, for example, five batsmen who are not out or have not even batted, then they are said to "win by five wickets". If the last team to bat is losing, is all out, and has 10 fewer runs than the other team, then the winning team "wins by 10 runs". If the two teams both play all their innings and they have the same number of runs, then it is a tie.


In four-innings matches there is also the possibility of a draw: the team with fewer runs still has batsmen on the field when the game ends. This has a major effect on strategy: a team will often declare an innings when they have accumulated enough runs, in the hope that they will have enough time left to dismiss the other team and thus avoid a draw, but risking a loss if the other team scores enough runs.